| ID |
CVE-2026-58458
|
| Sažetak |
Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows a remote attacker operating a public dedicated server to crash a victim's game client by publishing crafted world_gen_data with an invalid Klei persistent blob header length. Attackers can craft a malicious public lobby server listing that, once viewed or selected by the victim, triggers client-side decoding of the attacker-controlled data to corrupt native memory and cause a remote denial of service. |
| Reference |
|
| CVSS |
| Base: | 6.5 |
| Impact: | 3.6 |
| Exploitability: | 2.8 |
|
| Pristup |
| Vektor | Složenost | Autentikacija |
| NETWORK |
LOW |
NONE |
|
| Impact |
| Povjerljivost | Cjelovitost | Dostupnost |
| NONE |
NONE |
HIGH |
|
| CVSS vektor |
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H |
| Zadnje važnije ažuriranje |
29-10-2026 - 16:21 |
| Objavljeno |
28-10-2026 - 18:17 |